devlog#1 introduce
There were almost 5 or 6 month before I start this game. I always share my progress in Twitter. I think write a devlog about it is also great.
The game I am working on is call Stamp Boy. It is a pixelart style puzzle platformer inspired by Mario VS Donkey Kong (GBA version). When I was a child I love to play this game. I really love the mechanic of Mario VS Donkey Kong. And as my first game on PC, I think start from small and simple mechanic is a good begining. I think maybe I can handle this. Although after 5 months I think I am wrong it's not as easy as I thought.
What I think about this game
I would like to make a linear game with a small old and fun story about a hero save the princess from bad but cute monster. The game time is almost 1 or 2 hours will be better. Make long game time but boring is bad. What I love some indie game such as DownWell or DISTRAINT is a short game but amazing. As an adventure game I would like to add some boss fight in game. I think it would be very cool.
I forget how much time I finish the prototype of the core gameplay, it is like this:
I can't draw at that time, the game asset is bought from asset store( nothing can stop me dev game^_^ ). But I found it is better to master pixel art if I would change some art or create something unique.
Start learn pixelart
The resource I learn is from Udemy Course, a book called Pixel Logic and MiniBoss's PixelArt Tutorials. After spend two weeks to learn pixelart I could make some very simple art. And continue my journy of make this game.
I usually watch VideoGameAnimationStudy, I learn some animation skill from the chanel and try to apply to the game improve it.
Make the game feeling good
I try to use some simple animate skill such Smear:
And NoSmear:
When hero stamp the slime I try to apply a Ripple Effect that could make it feel more juice.
And No Ripple Effect:
When hero get the key I want a effect fly to the ui with trail it would be nice:
Steam Store Page And Trailer
As first commercial game, I stury and try to release a steam page. Here is the trailer, it is vert begining of the game, I will change it later:
And Store Page: Stamp Boy On Steam
Thanks for watch devlog, see you next time!
Stamp Boy
pixel art hero save princess puzzle platformer
Status | In development |
Author | Sadi |
Genre | Platformer, Adventure |
Tags | 2D, Pixel Art, Puzzle-Platformer, Singleplayer |
More posts
- devlog#02 Finish 2 worlds and join the competitionJul 06, 2019
Comments
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Huge fan of Mario vs Donkey Kong so I am super stoked to see this game!
Feel free to get in touch if you want some help cleaning up the English for your Itch page/posts and the game itself.
I would love to lend a hand.
Thanks! You are so kind! I am not native english speaker, so it's not easy for me to write like native.